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coze_studio/idl/app/developer_api.thrift

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32 KiB

include "../base.thrift"
include "bot_common.thrift"
include "../playground/shortcut_command.thrift"
namespace go app.developer_api
struct DraftBotCreateRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: string name
3: string description
4: string icon_uri
5: VisibilityType visibility
6: optional MonetizationConf monetization_conf
7: optional string create_from, // Create source navi: navbar space: space
9: optional bot_common.BusinessType business_type
}
struct MonetizationConf {
1: optional bool is_enable
}
enum VisibilityType {
Invisible = 0 // invisible
Visible = 1 // visible
}
struct DraftBotCreateData {
1: i64 bot_id (agw.js_conv="str", api.js_conv="true")
2: bool check_not_pass // True: The machine audit verification failed
3: optional string check_not_pass_msg // The machine audit verification failed the copy.
}
struct DraftBotCreateResponse {
1: i64 code
2: string msg
3: required DraftBotCreateData data
}
struct DeleteDraftBotRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
}
struct DeleteDraftBotData {
}
struct DeleteDraftBotResponse {
1: i64 code
2: string msg
3: required DeleteDraftBotData data
}
struct DuplicateDraftBotRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
}
struct UserLabel {
1: i64 label_id (agw.js_conv="str", api.js_conv="true")
2: string label_name
3: string icon_uri
4: string icon_url
5: string jump_link
}
struct Creator {
1: i64 id (agw.js_conv="str", api.js_conv="true")
2: string name // nickname
3: string avatar_url
4: bool self // Did you create it yourself?
5: string user_unique_name // user name
6: UserLabel user_label // user tag
}
struct DuplicateDraftBotData {
1: i64 bot_id (agw.js_conv="str", api.js_conv="true")
2: string name
3: Creator user_info
}
struct DuplicateDraftBotResponse {
1: i64 code
2: string msg
3: required DuplicateDraftBotData data
}
struct UpdateDraftBotDisplayInfoResponse {
1: i64 code
2: string msg
}
struct DraftBotDisplayInfoData {
1: optional TabDisplayItems tab_display_info
}
struct UpdateDraftBotDisplayInfoRequest {
1: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
2: optional DraftBotDisplayInfoData display_info
3: optional string space_id
}
// draft bot display info
enum TabStatus {
Default = 0
Open = 1
Close = 2
Hide = 3
}
struct TabDisplayItems {
1: optional TabStatus plugin_tab_status
2: optional TabStatus workflow_tab_status
3: optional TabStatus knowledge_tab_status
4: optional TabStatus database_tab_status
5: optional TabStatus variable_tab_status
6: optional TabStatus opening_dialog_tab_status
7: optional TabStatus scheduled_task_tab_status
8: optional TabStatus suggestion_tab_status
9: optional TabStatus tts_tab_status
10: optional TabStatus filebox_tab_status
11: optional TabStatus long_term_memory_tab_status
12: optional TabStatus answer_action_tab_status
13: optional TabStatus imageflow_tab_status
14: optional TabStatus background_image_tab_status
15: optional TabStatus shortcut_tab_status
16: optional TabStatus knowledge_table_tab_status
17: optional TabStatus knowledge_text_tab_status
18: optional TabStatus knowledge_photo_tab_status
19: optional TabStatus hook_info_tab_status
20: optional TabStatus default_user_input_tab_status
}
struct GetDraftBotDisplayInfoResponse {
1: i64 code
2: string msg
3: DraftBotDisplayInfoData data
}
struct GetDraftBotDisplayInfoRequest {
1: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
}
struct PublishDraftBotResponse {
1: i64 code
2: string msg
3: required PublishDraftBotData data
}
struct PublishDraftBotData {
1: map<string,list<ConnectorBindResult>> connector_bind_result // Key represents connector_name enumeration Feishu = "feishu" -- obsolete
2: map<string,ConnectorBindResult> publish_result // The key represents connector_id, and the value is the published result
3: bool check_not_pass // True: The machine audit verification failed
4: optional SubmitBotMarketResult submit_bot_market_result // Added bot marketing results
5: optional bool hit_manual_check // In human moderation
6: optional list<string> not_pass_reason // starlingKey list of reasons why the machine audit failed
7: optional bool publish_monetization_result // Publish bot billing results
}
struct ConnectorBindResult {
1: Connector connector
2: i64 code // The status code returned downstream of the publish call is not consumed by the front end.
3: string msg // Additional copy of the release status, the front end is parsed in markdown format
4: optional PublishResultStatus publish_result_status // post result status
}
struct Connector {
1: string name // connector_name enumeration Feishu = "feishu"
2: string app_id
3: string app_secret
4: string share_link
5: optional map<string,string> bind_info
}
enum PublishResultStatus {
Success = 1 // success
Failed = 2 // fail
InReview = 3 // in approval
}
struct SubmitBotMarketResult {
1: optional i64 result_code // Shelf status, 0-success
2: optional string msg // msg
}
enum AgentType {
Start_Agent = 0
LLM_Agent = 1
Task_Agent = 2
Global_Agent = 3
Bot_Agent = 4
}
struct AgentInfo {
1: optional string id
2: optional AgentType agent_type
3: optional string name
4: optional AgentPosition position
5: optional string icon_uri
6: optional list<Intent> intents
7: optional AgentWorkInfo work_info
8: optional string reference_id
9: optional string first_version
10: optional string current_version
11: optional ReferenceInfoStatus reference_info_status // 1: Available update 2: Removed
12: optional string description
13: optional ReferenceUpdateType update_type
}
enum ReferenceInfoStatus {
HasUpdates = 1 // 1: Updates are available
IsDelete = 2 // 2: Deleted
}
enum ReferenceUpdateType {
ManualUpdate = 1
AutoUpdate = 2
}
struct AgentPosition {
1: double x
2: double y
}
struct Intent {
1: optional string intent_id
2: optional string prompt
3: optional string next_agent_id
}
// Information about each module in the agent workspace
struct AgentWorkInfo {
1: optional string prompt // The agent prompts the front-end information, the server does not need to perceive
2: optional string other_info // model configuration
3: optional string tools // Plugin information
4: optional string dataset // Dataset information
5: optional string workflow // Workflow information
6: optional string system_info_all // system_info_all with bot
7: optional JumpConfig jump_config // backtrack configuration
8: optional string suggest_reply , // Referral Configuration
9: optional string hook_info // Hook configuration
}
struct JumpConfig {
1: BacktrackMode backtrack
2: RecognitionMode recognition
3: optional IndependentModeConfig independent_conf
}
enum BacktrackMode {
Current = 1
Previous = 2
Start = 3
MostSuitable = 4
}
enum RecognitionMode {
FunctionCall = 1
Independent = 2
}
enum IndependentTiming {
Pre = 1 // Determine user input (front)
Post = 2 // Determine node output (postfix)
PreAndPost = 3 // Front mode and rear mode support simultaneous selection
}
enum IndependentRecognitionModelType {
SLM = 0 // Small model
LLM = 1 // Large model
}
struct IndependentModeConfig {
1: IndependentTiming judge_timing // Judge timing
2: i32 history_round
3: IndependentRecognitionModelType model_type
4: optional string model_id
5: optional string prompt
}
struct BotTagInfo {
1: i64 bot_id
2: string key // time_capsule
3: string value // TimeCapsuleInfo json
4: i64 version
}
struct PublishDraftBotRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
3: WorkInfo work_info
4: map<string,list<Connector>> connector_list // Key represents connector_name enumeration Feishu = "feishu" -- obsolete
5: map<string,map<string,string>> connectors // The key represents connector_id, and the value is the published parameter
6: optional BotMode botMode // Default 0
7: optional list<AgentInfo> agents
8: optional string canvas_data
9: optional list<BotTagInfo> bot_tag_info
10: optional SubmitBotMarketConfig submit_bot_market_config // Configuration published to the market
11: optional string publish_id
12: optional string commit_version // Specify the release of a CommitVersion
13: optional PublishType publish_type // Release type, online release/pre-release
14: optional string pre_publish_ext // Pre-release other information
15: optional string history_info // Replace the history_info in the original workinfo
}
enum PublishType {
OnlinePublish = 0
PrePublish = 1
}
struct SubmitBotMarketConfig {
1: optional bool need_submit // Whether to publish to the market
2: optional bool open_source // Is it open source?
3: optional string category_id // classification
}
enum BotMode {
SingleMode = 0
MultiMode = 1
WorkflowMode = 2
}
// Information for each module in the workspace
struct WorkInfo {
1: optional string message_info
2: optional string prompt
3: optional string variable
4: optional string other_info
5: optional string history_info
6: optional string tools
7: optional string system_info_all
8: optional string dataset
9: optional string onboarding
10: optional string profile_memory
11: optional string table_info
12: optional string workflow
13: optional string task
14: optional string suggest_reply
15: optional string tts
16: optional string background_image_info_list
17: optional shortcut_command.ShortcutStruct shortcuts // Quick Instruction
18: optional string hook_info // Hook configuration
19: optional UserQueryCollectConf user_query_collect_conf // User query collection configuration
20: optional LayoutInfo layout_info //Workflow pattern orchestration data
}
struct UserQueryCollectConf {
1: bool IsCollected (api.body="is_collected") , // Whether to turn on the collection switch
2: string PrivatePolicy (api.body="private_policy") , // Privacy Policy Link
}
struct LayoutInfo {
1: string WorkflowId (api.body="workflow_id") , // workflowId
2: string PluginId (api.body="plugin_id") , // PluginId
}
enum HistoryType {
SUBMIT = 1 // abandoned
FLAG = 2 // publish
COMMIT = 4 // submit
COMMITANDFLAG = 5 // Submit and publish
}
struct ListDraftBotHistoryRequest {
1: required i64 space_id (agw.js_conv="str", api.js_conv="true")
2: required i64 bot_id (agw.js_conv="str", api.js_conv="true")
3: required i32 page_index
4: required i32 page_size
5: required HistoryType history_type
6: optional string connector_id
}
struct ListDraftBotHistoryResponse {
1: i64 code
2: string msg
3: required ListDraftBotHistoryData data
}
struct ListDraftBotHistoryData {
1: list<HistoryInfo> history_infos
2: i32 total
}
// If historical information is preserved
struct HistoryInfo {
1: string version ,
2: HistoryType history_type ,
3: string info , // Additional information added to the historical record
4: string create_time ,
5: list<ConnectorInfo> connector_infos,
6: Creator creator ,
7: optional string publish_id ,
8: optional string commit_remark , // Instructions to fill in when submitting
}
struct ConnectorInfo {
1: string id
2: string name
3: string icon
4: ConnectorDynamicStatus connector_status
5: optional string share_link
}
enum ConnectorDynamicStatus {
Normal = 0
Offline = 1
TokenDisconnect = 2
}
enum IconType {
Bot = 1
User = 2
Plugin = 3
Dataset = 4
Space = 5
Workflow = 6
Imageflow = 7
Society = 8
Connector = 9
ChatFlow = 10
Voice = 11
Enterprise = 12
}
struct GetIconRequest {
1: IconType icon_type
}
struct Icon {
1: string url
2: string uri
}
struct GetIconResponseData {
1: list<Icon> icon_list
}
struct GetIconResponse {
1: i64 code
2: string msg
3: GetIconResponseData data
}
struct GetUploadAuthTokenResponse {
1: i64 code
2: string msg
3: GetUploadAuthTokenData data
}
struct GetUploadAuthTokenData {
1: string service_id
2: string upload_path_prefix
3: UploadAuthTokenInfo auth
4: string upload_host
5: string schema
}
struct UploadAuthTokenInfo {
1: string access_key_id
2: string secret_access_key
3: string session_token
4: string expired_time
5: string current_time
}
struct GetUploadAuthTokenRequest {
1: string scene
2: string data_type
}
struct UploadFileRequest {
1: CommonFileInfo file_head // Document related description
2: string data // file data
}
// Upload file, file header
struct CommonFileInfo {
1: string file_type // File type, suffix
2: FileBizType biz_type // business type
}
enum FileBizType {
BIZ_UNKNOWN = 0
BIZ_BOT_ICON = 1
BIZ_BOT_DATASET = 2
BIZ_DATASET_ICON = 3
BIZ_PLUGIN_ICON = 4
BIZ_BOT_SPACE = 5
BIZ_BOT_WORKFLOW = 6
BIZ_SOCIETY_ICON = 7
BIZ_CONNECTOR_ICON = 8
BIZ_LIBRARY_VOICE_ICON = 9
BIZ_ENTERPRISE_ICON = 10
}
struct UploadFileResponse {
1: i64 code
2: string msg
3: UploadFileData data // data
}
struct GetTypeListRequest {
1: optional bool model
2: optional bool voice
3: optional bool raw_model
4: optional string space_id
5: optional string cur_model_id // The model ID used by the current bot to handle issues that cannot be displayed by the bot model synchronized by cici/doubao
6: optional list<string> cur_model_ids // Compatible with MultiAgent, with multiple cur_model_id
7: optional ModelScene model_scene // model scenario
}
enum ModelScene {
Douyin = 1
}
enum ModelClass {
GPT = 1
SEED = 2
Claude = 3
MiniMax = 4 // name: MiniMax
Plugin = 5
StableDiffusion = 6
ByteArtist = 7
Maas = 9
QianFan = 10 // Abandoned: Qianfan (Baidu Cloud)
Gemini = 11 // name:Google Gemini
Moonshot = 12 // name: Moonshot
GLM = 13 // Name: Zhipu
MaaSAutoSync = 14 // Name: Volcano Ark
QWen = 15 // Name: Tongyi Qianwen
Cohere = 16 // name: Cohere
Baichuan = 17 // Name: Baichuan Intelligent
Ernie = 18 // Name: ERNIE Bot
DeekSeek = 19 // Name: Magic Square
Llama = 20 // name: Llama
StepFun = 23
Other = 999
}
struct ModelQuota {
1: i32 token_limit // Maximum total number of tokens
2: i32 token_resp // Final reply maximum number of tokens
3: i32 token_system // Prompt system maximum number of tokens
4: i32 token_user_in // Prompt user to enter maximum number of tokens
5: i32 token_tools_in // Prompt tool to enter maximum number of tokens
6: i32 token_tools_out // Prompt tool output maximum number of tokens
7: i32 token_data // Prompt data maximum number of tokens
8: i32 token_history // Prompt history maximum number of tokens
9: bool token_cut_switch // Prompt history maximum number of tokens
10: double price_in // input cost
11: double price_out // output cost
12: optional i32 system_prompt_limit // Systemprompt input restrictions, if not passed, no input restrictions
}
enum ModelTagClass {
ModelType = 1
ModelUserRight = 2
ModelFeature = 3
ModelFunction = 4
Custom = 20 // Do not do this issue
Others = 100
}
enum ModelParamType {
Float = 1
Int = 2
Boolean = 3
String = 4
}
struct ModelParamDefaultValue {
1: required string default_val
2: optional string creative
3: optional string balance
4: optional string precise
}
struct ModelParamClass {
1: i32 class_id // 1="Generation diversity", 2="Input and output length", 3="Output format"
2: string label
}
struct Option {
1: string label // The value displayed by the option
2: string value // Filled in value
}
struct ModelParameter {
1: required string name // Configuration fields, such as max_tokens
2: string label // Configure field display name
3: string desc // Configuration field detail description
4: required ModelParamType type // type
5: string min // Numerical type parameters, the minimum value allowed to be set
6: string max // Numerical type parameter, the maximum value allowed to be set
7: i32 precision // Precision of float type parameters
8: required ModelParamDefaultValue default_val // Parameter default {"default": xx, "creative": xx}
9: list<Option> options // Enumeration values such as response_format support text, markdown, json
10: ModelParamClass param_class // Parameter classification, "Generation diversity", "Input and output length", "Output format"
}
struct ModelDescGroup {
1: string group_name
2: list<string> desc
}
struct ModelTag {
1: string tag_name
2: ModelTagClass tag_class
3: string tag_icon
4: string tag_descriptions
}
struct ModelSeriesInfo {
1: string series_name,
2: string icon_url,
3: string model_vendor,
4: optional string model_tips,
}
enum ModelTagValue {
Flagship = 1,
HighSpeed = 2,
ToolInvocation = 3,
RolePlaying = 4,
LongText = 5,
ImageUnderstanding = 6,
Reasoning = 7,
VideoUnderstanding = 8,
CostPerformance = 9,
CodeSpecialization = 10,
AudioUnderstanding = 11
}
struct ModelStatusDetails {
1: bool is_new_model, // Is it a new model?
2: bool is_advanced_model, // Is it a high-level model?
3: bool is_free_model, // Is it a free model?
11: bool is_upcoming_deprecated, // Will it be removed from the shelves soon?
12: string deprecated_date, // removal date
13: string replace_model_name, // Remove the replacement model from the shelves.
21: string update_info, // Recently updated information
22: ModelTagValue model_feature, // Model Features
}
struct ModelAbility {
1: optional bool cot_display // Do you want to show cot?
2: optional bool function_call // Supports function calls
3: optional bool image_understanding // Does it support picture understanding?
4: optional bool video_understanding // Does it support video understanding?
5: optional bool audio_understanding // Does it support audio understanding?
6: optional bool support_multi_modal // Does it support multimodality?
7: optional bool prefill_resp // Whether to support continuation
}
struct Model {
1: string name
2: i64 model_type
3: ModelClass model_class
4: string model_icon // Model icon url
5: double model_input_price
6: double model_output_price
7: ModelQuota model_quota
8: string model_name // Model real name, front-end calculation token
9: string model_class_name
10: bool is_offline
11: list<ModelParameter> model_params
12: optional list<ModelDescGroup> model_desc
13: optional map<bot_common.ModelFuncConfigType, bot_common.ModelFuncConfigStatus> func_config, // model function configuration
14: optional string endpoint_name // Ark model node name
15: optional list<ModelTag> model_tag_list // model label
16: optional bool is_up_required // User prompt must have and cannot be empty
17: string model_brief_desc // Model brief description
18: ModelSeriesInfo model_series // Model series
19: ModelStatusDetails model_status_details // model state
20: ModelAbility model_ability // model capability
}
struct VoiceType {
1: i64 id
2: string model_name
3: string name
4: string language
5: string style_id
6: string style_name
}
struct GetTypeListData {
1: list<Model> model_list
2: list<VoiceType> voice_list
3: list<Model> raw_model_list
}
struct GetTypeListResponse {
1: i64 code
2: string msg
3: required GetTypeListData data
}
struct UploadFileData {
1: string upload_url // File URL
2: string upload_uri // File URI, submit using this
}
struct UpdateUserProfileCheckRequest {
1: optional string user_unique_name
}
struct UpdateUserProfileCheckResponse {
1: i64 code
2: string msg
}
enum CommitStatus {
Undefined = 0
Uptodate = 1 // It is the latest, the same as the main draft
Behind = 2 // Behind the main draft
NoDraftReplica = 3 // No personal draft
}
struct Committer {
1: optional string id
2: optional string name
3: optional string commit_time
}
// Check if the draft can be submitted and returned.
struct CheckDraftBotCommitResponse {
1: optional i64 code
2: optional string msg
3: optional CheckDraftBotCommitData data
}
struct CheckDraftBotCommitData {
1: optional CommitStatus status
2: optional string base_commit_version // master draft version
3: optional Committer base_committer // Master Draft Submission Information
4: optional string commit_version // Personal draft version
}
// Check if the draft can be submitted to the request
struct CheckDraftBotCommitRequest {
1: required string space_id
2: required string bot_id
3: optional string commit_version
}
struct GetOnboardingRequest {
1: string bot_id
2: string bot_prompt
}
struct GetOnboardingResponseData {
1: OnboardingContent onboarding_content
}
struct GetOnboardingResponse {
1: i64 code
2: string msg
3: GetOnboardingResponseData data
}
struct OnboardingContent {
1: optional string prologue // opening statement
2: optional list<string> suggested_questions // suggestion question
}
enum ConfigStatus {
Configured = 1 // Configured
NotConfigured = 2 // Not configured
Disconnected = 3 // Token changes
Configuring = 4 // Configuring, authorizing
NeedReconfiguring = 5 // Need to reconfigure
}
enum BindType {
NoBindRequired = 1 // No binding required
AuthBind = 2 // Auth binding
KvBind = 3 // Kv binding =
KvAuthBind = 4 // Kv and Auth authorization
ApiBind = 5 // API channel binding
WebSDKBind = 6
StoreBind = 7
AuthAndConfig = 8 // One button each for authorization and configuration
}
enum AllowPublishStatus {
Allowed = 0
Forbid = 1
}
struct AuthLoginInfo {
1: string app_id
2: string response_type
3: string authorize_url
4: string scope
5: string client_id
6: string duration
7: string aid
8: string client_key
}
enum BotConnectorStatus {
Normal = 0 // Normal
InReview = 1 // Under review.
Offline = 2 // offline
}
enum UserAuthStatus {
Authorized = 1 // Authorized
UnAuthorized = 2 // unauthorized
Authorizing = 3 // Authorizing
}
struct PublishConnectorListRequest {
1: required i64 space_id (api.js_conv="true")
2: required i64 bot_id (api.js_conv="true")
3: optional string commit_version
}
struct PublishConnectorInfo {
1: required string id // Publishing Platform connector_id
2: required string name // publishing platform name
3: required string icon // publishing platform icon
4: required string desc // Publish Platform Description
5: required string share_link // share link
6: required ConfigStatus config_status // Configuration Status 1: Bound 2: Unbound
7: required i64 last_publish_time // Last Post
8: required BindType bind_type // Binding type 1: No binding required 2: Auth 3: kv value
9: required map<string,string> bind_info // Binding information key field name value is value
10: optional string bind_id // Bind id information for unbinding and use
11: optional AuthLoginInfo auth_login_info // user authorization login information
12: optional bool is_last_published // Is it the last release?
13: optional BotConnectorStatus connector_status // bot channel status
14: optional string privacy_policy // Privacy Policy
15: optional string user_agreement // User Agreement
16: optional AllowPublishStatus allow_punish // Is the channel allowed to publish?
17: optional string not_allow_reason // Reason for not allowing posting
18: optional string config_status_toast // Configuration status toast
19: optional i64 brand_id // Brand ID
20: optional bool support_monetization // Support commercialization
21: optional UserAuthStatus auth_status // 1: Authorized, 2: Unauthorized. Currently this field is only available bind_type == 8
22: optional string to_complete_info_url // URL of the complete info button
}
struct SubmitBotMarketOption {
1: optional bool can_open_source // Is it possible to publicly orchestrate?
}
struct ConnectorBrandInfo {
1: required i64 id
2: required string name
3: required string icon
}
struct PublishTips {
1: optional string cost_tips // cost-bearing reminder
}
struct PublishConnectorListResponse {
1: i64 code
2: string msg
3: list<PublishConnectorInfo> publish_connector_list
4: optional SubmitBotMarketOption submit_bot_market_option
5: optional SubmitBotMarketConfig last_submit_config // The configuration of the last submitted market
6: map<i64, ConnectorBrandInfo> connector_brand_info_map // Channel brand information
7: optional PublishTips publish_tips // post alert
}
service DeveloperApiService {
GetUploadAuthTokenResponse GetUploadAuthToken(1: GetUploadAuthTokenRequest request)(api.post = '/api/playground/upload/auth_token', api.category="playground", api.gen_path="playground")
DeleteDraftBotResponse DeleteDraftBot(1:DeleteDraftBotRequest request)(api.post='/api/draftbot/delete', api.category="draftbot", api.gen_path="draftbot")
DuplicateDraftBotResponse DuplicateDraftBot(1:DuplicateDraftBotRequest request)(api.post='/api/draftbot/duplicate', api.category="draftbot", api.gen_path="draftbot")
CheckDraftBotCommitResponse CheckDraftBotCommit(1:CheckDraftBotCommitRequest request)(api.post='/api/draftbot/commit_check', api.category="draftbot", api.gen_path="draftbot")
GetOnboardingResponse GetOnboarding(1:GetOnboardingRequest request)(api.post='/api/playground/get_onboarding', api.category="playground", api.gen_path="playground")
PublishConnectorListResponse PublishConnectorList(1:PublishConnectorListRequest request)(api.post='/api/draftbot/publish/connector/list', api.category="draftbot", api.gen_path="draftbot")
DraftBotCreateResponse DraftBotCreate(1:DraftBotCreateRequest request)(api.post='/api/draftbot/create', api.category="draftbot", api.gen_path="draftbot")
UpdateDraftBotDisplayInfoResponse UpdateDraftBotDisplayInfo(1:UpdateDraftBotDisplayInfoRequest request)(api.post='/api/draftbot/update_display_info', api.category="draftbot", api.gen_path="draftbot")
GetDraftBotDisplayInfoResponse GetDraftBotDisplayInfo(1:GetDraftBotDisplayInfoRequest request)(api.post='/api/draftbot/get_display_info', api.category="draftbot", api.gen_path="draftbot")
PublishDraftBotResponse PublishDraftBot(1:PublishDraftBotRequest request)(api.post='/api/draftbot/publish', api.category="draftbot", api.gen_path="draftbot")
ListDraftBotHistoryResponse ListDraftBotHistory(1:ListDraftBotHistoryRequest request)(api.post='/api/draftbot/list_draft_history', api.category="draftbot", api.gen_path="draftbot")
UploadFileResponse UploadFile(1:UploadFileRequest request)(api.post='/api/bot/upload_file', api.category="bot" api.gen_path="bot")
GetTypeListResponse GetTypeList(1: GetTypeListRequest request)(api.post='/api/bot/get_type_list', api.category="bot", api.gen_path="bot")
GetIconResponse GetIcon(1:GetIconRequest request)(api.post='/api/developer/get_icon', api.category="developer", api.gen_path="developer")
UpdateUserProfileCheckResponse UpdateUserProfileCheck(1: UpdateUserProfileCheckRequest request)(api.post='/api/user/update_profile_check', api.category="user", api.gen_path="user")
}